Tableau Vivant: The Living Room is a “living” painting. It is rendered in real time: sixty frames per second, twenty four hours a day, its lighting and inner life reflect the current time of day at every given moment. Inside a sparsely lit room, a rolling ocean moves agonizingly and hauntingly slow, as the painting’s […]
Source Reflections, raymarching, bloom… things are getting yummy over at shadertoy
I published a Medium Article about my creative process. It involves code, music, creativity, getting stuck and letting go. It seemed to resonate with quite a lot of folks – I’m grateful. The Art of Dreaming Up Worlds
So, Codespa is amazing. You learn how to code and make virtual reality games and art at a magical retreat, aimed at people who are underrepresented in tech. In between classes and hands-on, guided learning, students (and teachers!) get to practice yoga & meditation, enjoy amazing food and take in the gorgeous surroundings of Mt. Madonna, CA. What’s even cooler – the entire […]
A little late-night A-frame doodle Inspired by Dan Shiffman’s excellent vid and the brilliant book. Sauce (The entire logic boils down to “Math.floor(Math.random() * 2) > 0 ? ‘/’ : ‘\\’;”, really)
Wrote a Medium Article about the aforementioned. [everydays are cancelled for now; working on longer-term projects. So that’s actually good!]
Had a little fun with shaders, testing what works and what doesn’t in VRChat’s avatar upload pipeline. Pretty impressive results, particularly with the time-based animations. Some weird clipping issues but much better than nothing.