MichaelHazani.com

Art/Code/XR

Category: Data Vis

[WEBGL] Moonwatch

link   Back to webGL. A┬árealtime visualization of the moon’s current phase based on data from BurningSoul’s Moon API. mesh created and UV mapped in Blender using open source height and diffuse maps. The work was fairly straightforward, except nailing the right lighting, which ended up happening surprisingly with THREE.PointLight(), since it produced far less […]