link Back to webGL. A realtime visualization of the moon’s current phase based on data from BurningSoul’s Moon API. mesh created and UV mapped in Blender using open source height and diffuse maps. The work was fairly straightforward, except nailing the right lighting, which ended up happening surprisingly with THREE.PointLight(), since it produced far less […]
Unfinished WIP for a contest.
Made in Blender “Venus De Milo” 3D Scan by CosmoWenman is licensed under CC – Attribution Read more about Venus de Milo on Wikiepdia
Ivory Tower Full Scene WIP #4 by mhazani on Sketchfab
Added nebula spacesphere, ind. rock rotations (they’re really bugging Sketchfab, might have to drop them) Ivory Tower WIP #3 by mhazani on Sketchfab
Tower w/3 Particle Layers #2 by mhazani on Sketchfab
Blender – Substance Painter – Sketchfab workflow Substance Painter Test by mhazani on Sketchfab