Had a little fun with shaders, testing what works and what doesn’t in VRChat’s avatar upload pipeline. Pretty impressive results, particularly with the time-based animations. Some weird clipping issues but much better than nothing.
Recreated the Random Pitch Generator I once made online as an actual iOS/Android app, made in Unity. Will soon publish to both stores. GF is beta testing (she’s the target audience). Not a ton of discoveries but converting bpm and tempo to seconds and back, and programming an actual metronome, were quite fun to […]